Who AM I ?

Jeremy Kevis Aspiring game Producer

“I used to ship cargo; now I’m ready to ship games.”

I am an aspiring game Producer with a nontraditional but highly relevant background in logistics, construction, and technical education. Over a decade, I coordinated deadline-driven projects that required planning, risk management, and cross-team communication—experience that shaped a production mindset focused on keeping complex projects on track.

I am completing a Bachelor of Information at the University of Toronto, where I am developing a deep understanding of how technology, systems, and organizations interact. Through coursework and collaborative projects, I have honed skills in project coordination, workflow management, and translating complex ideas into actionable plans, preparing me to bridge creative and technical teams in game production.

As a competitive gamer with experience in collaborative academic and creative environments, I understand the processes and coordination required in game production. I thrive on turning ideas into actionable plans, supporting multidisciplinary teams, and ensuring milestones are met. My goal as an Associate Producer is to remove friction, maintain clarity, and provide the structure and guidance needed for creative work to reach players efficiently and at high quality.

LORE (BACKGROUND)

The Strategist I don’t just play games; I dissect them. My competitive drive took me to the Magic: The Gathering Pro Tour, where I learned that high-level play is about risk management and probability. That same analytical mindset drives my obsession with Teamfight Tactics—I love the "puzzle" of finding the meta, whether it’s drafting a perfect deck or analyzing the trait design of sets.

The Teammate Beyond the competition, I believe games are at their best when played with people. Some of my defining memories are adventuring with friends, sharing the triumph of a difficult boss fight, or just hanging out in a virtual world. I love the social fabric of gaming—the banter, the coordination, and the shared storytelling. That connection is what makes interactive media special, and it’s why I want to help teams build worlds that bring people together.

The Organizer Off the server, I am a student of information. My studies at U of T go beyond just code and data—I am deeply interested in how media shapes society and how we interact with digital culture. My background in library sciences grounded me in organization, but my degree has taught me the broader impact of the systems we build. Whether I’m analyzing a complex board state or organizing a production pipeline, I find satisfaction in creating order out of chaos to help meaningful stories reach their audience.

Class: Aspiring Game Producer

Origin: Logistics & Heavy Industry 

Current Guild: University of Toronto, Bachelor of Information

Status: Open for Summer 2026 Internship

SKILL TREE

  • Production & Design: Agile & Scrum Methodologies, Human-Centered Design, Iterative Development, Team Coordination ux research.

  • Technical: Python (Intermediate), HTML/CSS/JavaScript, Unreal Blueprints (Basic).

SPECIAL ABILITIES

  • Strategic Analysis: Magic: The Gathering Pro Tour Competitor.

  • Meta Gaming: Teamfight Tactics Diamond/Masters Rank (Sets 2–current).

  • Operations: 10 Years experience in Air Canada Cargo Logistics & Construction Site Mgmt.

INVENTORY (TOOLS)

  • Microsoft Office / Google Workspace

  • Alma Library Systems / Neopost WTS

  • Project Management & Scheduling Tools

  • Jira, Figma, Miro

Contact me

Interested in working together? Fill out some info and I will be in touch shortly. I can’t wait to hear from you! Open to parttime opportunities right now and Full time internships in summer 2026